Catherine Barritt
BA Games Art and Design
I am a 3D Environment Artist with expertise in prop modelling and environment design. I love to create vibrant, stylised and painterly work with a focus on narrative and storytelling. I also have almost 2 years of experience working in the games industry in concept art and illustration.
Recently, my work has been focused on creating procedurally based materials in Substance 3D Designer and learning material shaders in Unreal Engine using Blueprints.
Here you can see my Final Major Project, which was inspired by Studio Ghibli’s ‘Ponyo’, as well as a selection of my other work, including the Beyond Extent Team Challenge ‘Hidden Splendor’.