Cristian Ferrari
BA Games Art and Design
I am a Game Arts and Design graduate who specialises in 3D prop design with plenty of experience working on environments.
I have always loved playing video games, so having a hand in creating them is a dream, I used my time at university to curate my interest in 3D modelling which, over my course, evolved into a fascination of sculpting, texturing and other aspects on the asset pipeline; developing my skills in 3D packages such as Blender, Maya, ZBrush and the Adobe Substance Suite. In addition to experience working in game engines, primarily Unreal Engine 5.
My work tends to lean into more sci-fi and fantasy which allow me to flex my creative muscles and create really fun and unique ideas. I am passionate about RPGs and they have heavily influenced my work, with my final project taking inspiration from the art style of Octopath Traveller. My goal is to join a games studio where I can express myself through my work and work with others in a team on bigger and better projects.