Sedgewick Georgiou-Cross
BA Games Art and Design
Over my three years studying Games Art & Design I have been able to thoroughly explore my chosen specialism of concept art, particularly enjoying character design and illustration. It has also allowed me to kindle my interest in tabletop role-playing games from merely a hobby into something more career focussed. My final project ‘PUNK BORG’ is a culmination of my interests in creative writing and illustration for TTRPGs. I have pushed myself to develop my own mechanics for the game too. I intend to pursue a career in TTRPGs, predominantly in illustration. I’m confident that ‘PUNK BORG’ as my first game, fully solo-developed, will give me a strong base to promote myself from.
‘PUNK BORG’ is a standalone game using the engine of and published under the third-party license of ‘MÖRK BORG’ by Pelle Nilsson and Johan Nohr. It is intended for release on itch.io later in 2024.