Amalie Fowler
BA Games Art and Design
I am a Games Art and Design graduate specialising in 3D Environment Art, with added proficiency in material creation and in-engine Tech art. I am confident working in Procreate, Maya, ZBrush, Substance Painter & Designer and Unreal Engine 5, with specific strengths in technical sculpting and an eye for detail.
I am most interested in creating stylised and fantasy assets but also enjoy high detail material creation following my love for a variety of multiplayer games in both realistic and exaggerated art-styles. I love exploring narrative with rich history and culture, aiming to communicate this across my work to highlight the in-depth beauty of the natural world.


