Jayden Taylor-Shaw
BA Games Art and Design
I am a Games Art and Design graduate that specialises in Concept Art. Industry standard software, such as, ZBrush and Maya are utilised in the foundation of my work. I graduate with 3 years experience in Graphic Design at UKCSGO (UK Counter-Strike Esports news coverage), as a Student Mentor for Year 1 Games for Norwich University of The Arts and with strong leadership, teamwork and pipeline skills developed through various game jams and work during my course. My interests focus on creating characters, props or environments for RPG, Soulslikes and shooters.
My current work focuses on the cross-disciplinary integration of Neuroscience (micro-anatomy in the brain) and Concept Art, with interest in utilising emerging technologies such as EEG (electroencephalogram) data to influence Concept Art in games and develop on what it means to have an ‘immersive experience’.

