Lucy Lawrence
BA Games Art and Design
I am a passionate Games Art and Design graduate specialising in 3D environment art as well as writing and rule design! I have lots of experience working in Autodesk Maya, the Substance suite, and Unreal Engine. I am at my peak when working on materials, texturing, and working in-engine. I also write Tabletop Roleplaying Games and use the Adobe Graphics suite to create polished final PDFs. Having grown up playing games like Call of Cthulhu and Dungeons and Dragons I love designing team and community focused game experiences. Currently my game obsession is Mythic Bastionland!
I would love to work in a studio creating both digital and physical games with a team of equally as passionate and diverse people!


