Rafal Kurowski
BA Games Art and Design
I am a Games Art and Design graduate with a specialism in hard surface modelling, and skills in environment and prop design. I am confident working in Maya, Substance Painter, Designer, ZBrush, as well as Unreal Engine 5.
I am most interested in creating assets for RPG, action-adventure, survival games, and my work is influenced by major titles like Days Gone and Halo. I also play indies like Valheim
and AAAs like World of Tanks to draw inspiration for portraying effective narratives in my worlds and assets.


