Katie Gurren
BA Games Art and Design
I have gone through an interesting journey in my time as a games student. Originally I had the intention of becoming a concept artist before eventually deciding to specialize in indie development, becoming a narrative and mechanics designer.
My time as a student has given me a variety of experience in many disciplines such as asset production, 3D animation, level design and team leadership. These skills have pave a good foundation to start my career creating immersive & engaging content for players.
I have an interest in creating character oriented games like Genshin Impact, I have enjoyed the smaller projects that I participated in for university but I am ready for a long term commitment to a long running franchise I can develop thoroughly.
For my showcase I want to display how my work has evolved over the years with 3 of my solo projects as well as two group projects.


