Evelyn Peckham
BA Games Art and Design
I am a 3D artist specialised in character modelling with experience in hard surface modelling, environment and prop design. Additionally, I have experimented with UI design for multiple Game Jams while at university.
For my degree’s final project, I focused on creating realistic head busts, focusing on optimisation for games and media, focusing on topology, UV unwrapping and the use of hair cards. Alongside my degree I have pursued personal projects including modelling and 3d printing figurines for tabletop games. I remain constantly vigilant to new learning experiences as I have a deep passion for developing within this growing industry.

