Kit Clarke
BA Games Art and Design
I am a 3D Environment artist with a love for stylised games. I enjoy creating fantasy evironments with bold colours and shapes – my work is heavily inspired by games such as Breath of the Wild and Genshin Impact. I am confident in the environment art pipeline with particular strength using Maya and Zbrush, as well as technical knowledge of optimisation processes in Unreal Engine such as RGB masking and material instancing. My time at NUA has allowed me to hone these skills and explore this avenue of Game Art thoroughly, and I look forward to the future and the beginning of a career doing what I’m most passionate about.


