Monica T.
BA Games Art and Design
I am a concept artist who incorporates traditional brushwork into my digital art style, specializing in visual development and concept art for games and animation. I work across programs such as Photoshop, Clip Studio Paint, Procreate, and other digital media tools. My work focuses on portraying contrast through tonal dissonance using vibrant colors and playful visual techniques to explore darker emotional undertones and complex narratives.
I also have experience across multiple creative disciplines, including magazine design, fashion coordination, merchandise production, and mixed-media art. I strive to refine and perfect techniques and continue illustrating works that allows me to communicate visual metaphors with strong artistic intent, creating stories and imagery that resonate emotionally with both myself and others.
A physical copy of my concept art book of my final project, MOONBITΞ is in production. It will be presented during Grad Exhibition please look forward to it!

